Creepy Dollhouse Game Environment
Chien jarvis creepy doll house chien jarvis 01
Chien jarvis creepy doll house chien jarvis 02
Chien jarvis creepy doll house chien jarvis 04
Chien jarvis creepy doll house chien jarvis 03
Chien jarvis creepy doll house chien jarvis 10
Chien jarvis creepy doll house chien jarvis 08
Chien jarvis creepy doll house chien jarvis 06
Chien jarvis creepy doll house chien jarvis 07
Chien jarvis creepy doll house chien jarvis 05
Chien jarvis creepy doll house chien jarvis 09

I am a big fan of horror games and movies, inspired by Alice: Madness Returns and move Split. I want to create a creepy environment, which lives a serial killer with the dissociative identity disorder.

Started this project in Game Art Institute Environment Artist Bootcamp. Special thanks to Melissa Altobello, Ryan Kingslien, Shawnell Priester and all my classmates.

I did all the modular assets, lighting and post-rendering, and most of the props. Also used some assets from Unreal Marketplace: Atmospheric Candles Pack and Moses Saintfleur's Old Hunters Manor environment, including chairs, books, charms, console tables, red carpet, candle holders and one rectangle-shaped painting on the left side.

The environment is rendered real-time in Unreal Engine.

You could find Moses' awesome work here:
https://www.artstation.com/soulexist

The composition reference from Pene Art School:
http://www.peneschool.com/school_st_gallery/14800