Crystalborne: Characters Re-texturing Collection

Collection for characters texturing work I contribute to Crystalborne.
Responsible for re-texturing of existing characters and prefabs set up in the engine.
Art direction by Creative Director Carlo Arellano
Reina, Azela, Xavien, and Vanyr Sentries concept by Senior Concept Artist Jonathan Aguillon
Concept:
https://www.artstation.com/artwork/Z5KLBR
https://www.artstation.com/artwork/JlXy3m
Azela and Xavien's hair, crown, tiara modeling by 3D Artist Sabine Weinman
Azela and Xavien's hair, crown, tiara texturing by 3D Artist Andy Cameron
Azela and Xavien weapons creation by 3D Artist Andy Cameron
Reina re-color guidance by 2D Lead Artist Ahed Khatib
Mentored by 3D Art Lead Justin Sterns and 3D Artist Kial Croom

Reina re-texturing

Reina re-texturing

Reina re-texturing (diffuse only)

Reina re-texturing (diffuse only)

Reina in-game shot

Reina in-game shot

Reina in-game shot

Reina in-game shot

Azela body retexturing

Azela body retexturing

Azela body retexturing (diffuse only)

Azela body retexturing (diffuse only)

Azela in-game shot
(Tiara and hair modeling by 3D Artist Sabine Weinman, texturing by 3D Artist Andy Cameron, Weapon creation by Andy Cameron)

Azela in-game shot
(Tiara and hair modeling by 3D Artist Sabine Weinman, texturing by 3D Artist Andy Cameron, Weapon creation by Andy Cameron)

Azela in-game shot
(Tiara and hair modeling by 3D Artist Sabine Weinman, texturing by 3D Artist Andy Cameron, Weapon creation by Andy Cameron)

Azela in-game shot
(Tiara and hair modeling by 3D Artist Sabine Weinman, texturing by 3D Artist Andy Cameron, Weapon creation by Andy Cameron)

Xavien body retexturing

Xavien body retexturing

Xavien body retexturing (diffuse only)

Xavien body retexturing (diffuse only)

Xavien in-game shot
(Crown and hair modeling by 3D Artist Sabine Weinman, texturing by 3D Artist Andy Cameron, Weapon creation by Andy Cameron)

Xavien in-game shot
(Crown and hair modeling by 3D Artist Sabine Weinman, texturing by 3D Artist Andy Cameron, Weapon creation by Andy Cameron)

Xavien in-game shot
(Crown and hair modeling by 3D Artist Sabine Weinman, texturing by 3D Artist Andy Cameron, Weapon creation by Andy Cameron)

Xavien in-game shot
(Crown and hair modeling by 3D Artist Sabine Weinman, texturing by 3D Artist Andy Cameron, Weapon creation by Andy Cameron)

Vanyr sentry re-texturing

Vanyr sentry re-texturing

Vanyr sentry re-texturing (diffuse only)

Vanyr sentry re-texturing (diffuse only)

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot

vanyr sentry in-game shot